Summary: The decision to develop a new squeezable Marmite bottle means altering a container style that had gone unchanged for 103 years. This program follows the process from prototype to final design and the emergence of a brand-new product which the design team hopes will revitalize the Marmite business. Confronting the technical challenges arising from Marmite's thick consistency, the team enlists...
Format: software, multimedia
Publisher / Publication Date: Films Media Group 2007
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Summary: Two designers, two very different digital display technologies: Christopher Pearson has prototyped decorative animated digital wallpaper, while Tom Barker has invented the SmartSlab, a large-scale modular interactive LED panel. Segment one of this program shows how Pearson, having accepted a commission to "wallpaper" an entire restaurant, triumphs over every technological and logistical...
Format: software, multimedia
Publisher / Publication Date: Films Media Group 2009
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Summary: For some designers, the thought of promoting their own work is overwhelming. They may even believe that having creative talent means they should leave the advertising and marketing to others. With a strong focus on designers and artists, this program explores strategies for achieving commercial success. The benefits of having a professional portfolio, photographs, business cards, and a Web site...
Format: software, multimedia
Publisher / Publication Date: Films Media Group 2010
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Summary: With its ability to create emotion and influence moods, color can be used as a powerful tool in interior design and fashion. In this program interior designer Brandi Hagen discusses the color system, the history of color study, and the development of color theories. Viewers learn the difference between hue, shade, tint, value, and chroma; primary and secondary colors and warm and cool colors;...
Format: software, multimedia
Publisher / Publication Date: Films Media Group 2011
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Summary: Electronic gaming has come a long way since the first Space Invaders machines appeared in local shopping centers. Today, video games are highly sophisticated and make up a lucrative global business-larger, by some calculations, than the film and music industries combined. This program features the expertise of gamers and game developers alike, venturing behind the scenes to explore the making...
Format: software, multimedia
Publisher / Publication Date: Films Media Group 2010