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Summary: The Video Game Years is Here! The exclusive RetrowareTV.com show that examines the history, culture and oddities of video game history. It will have you learning, laughing and scratching your head as we examine all that transpired in your favorite hobby's past. Time to laugh, learn and reminisce about those glorious Video Game Years. The Video Game Years: Volume 3 takes on the rise and fall of...

Format: moving image

Publisher / Publication Date: 2020

Copies Available at Woodmere

1 available in E-TV DVDs, Call number: DVD E-TV VID

Feldman, Thea

Summary: "A Level 2 Ready-to-Read about careers in the video game industry (video game writer, video game animator, video game programmer)"--

Format: text

Publisher / Publication Date: Ready-to-Read, Simon Spotlight 2019

Copies Available at Woodmere

1 available in Beginning Readers - Rising Reader (Purple), Call number: JBR PURPLE FEL

Copies Available at Kingsley

1 available in Beginning Readers - Rising Reader (Purple), Call number: JBR PURPLE FEL

Summary: The Video Game Years is Here! The exclusive RetrowareTV.com show that examines the history, culture and oddities of video game history. It will have you learning, laughing and scratching your head as we examine all that transpired in your favorite hobby's past. Time to laugh, learn and reminisce about those glorious Video Game Years. The Video Game Years tackles years 1977 through to '79,...

Format: moving image

Publisher / Publication Date: 2021

Copies Available at Woodmere

1 available in E-TV DVDs, Call number: DVD E-TV VID

Shaw, Gina

Summary: Introduces readers to Nintendo, one of the most influential companies in the video game industry and creator of some of the top-selling video game franchises of all-time.

Format: text

Publisher / Publication Date: 2021

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Hudak, Heather C.

Summary: Who wants to design games? In this title, prospective game designers will meet pioneers in the game design field, examine the history of game design, and learn about how games are created, the move from arcades to homes, and future trends in the game design industry.

Format: text

Publisher / Publication Date: Checkerboard Library 2019

Copies Available at Woodmere

2 available in Juvenile Nonfiction, Call number: J 794.8 HUD

Summary: Get ready for a new kind of grand, Pokémon adventure in Pokémon Legends: Arceus, a brand-new game from Game Freak that blends action and exploration with the RPG roots of the Pokémon series. Embark on survey missions in the ancient Hisui region. Explore natural expanses to catch wild Pokémon by learning their behavior, sneaking up, and throwing a well-aimed Poké Ball. You can also toss the Poké...

Format: software, multimedia

Publisher / Publication Date: 2022

Copies Available at Woodmere

1 available in Video Games, Call number: GAME SWITCH POK

Monster, Sfé R.

Summary: "The end of summer has brought new challenges for Evan when a bully chooses to target him. Evan tries to hide this from his friends, but when he and the gang find themselves in a similar situation in the EverRealm, Evan can't keep quiet anymore. As they find themselves assaulted by pirates, and then by an even bigger threat, all the players realize they must learn to rely on each other to face...

Format: text

Publisher / Publication Date: Dark Horse Books 2020

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Summary: Stats and facts on Pokémon from Abomasnow to Zygarde; insider info about moves, types, Mega Evolution, Legendary, and Mythical Pokémon, and Ultra Beasts; the scoop on the all-new Galarian forms - including Gigantamax.

Format: text

Publisher / Publication Date: Scholastic, Inc. 2021

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 794.8 POK

FGTeeV

Summary: "The FGTeeV family gamers really, really love playing games! But for Duddy, one game is by far best: Super Realistic (And Totally Not Made Up) Zombie Battles from the War of 1812. Even though in Duddy's opinion the updated version doesn't stand up to the classic original, it doesn't mean that he can't quickly rack up all the power-ups, bonuses, and achievements to show the kids--Lexi, Mike,...

Format: text

Publisher / Publication Date: Harper Alley, an imprint of HarperCollins Publishers 2021

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Brady, Dustin

Summary: After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of being in the game, but pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they cannot leave the game.

Format: text

Publisher / Publication Date: Andrews McMeel Publishing 2018

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Bitt, Nate

Summary: Best friends Travis and Journey love going to Arcade World, a mysterious arcade filled with video games no one has ever heard of, and with new friend Devonte they must figure out how to handle the giant robot invasion.

Format: text

Publisher / Publication Date: Little Simon 2022

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McCarty, Celia

Summary: "Some observers describe video games as modern art museums that contain visual works, performance art, and audio. Highly skilled athletes, craftspeople, and technicians in the game industry work hard to entertain us"--

Format: text

Publisher / Publication Date: ReferencePoint Press, Inc. 2023

Copies Available at Woodmere

1 available in Young Adult Non-fiction, Call number: YA 794.8 MCC

Bitt, Nate

Summary: Travis and Journey are best friends who love going to Arcade World, a mysterious arcade filled with video games no one has ever heard of, so when they learn the danger of the games coming to life they must save the world from pixelated Minibosses.

Format: text

Publisher / Publication Date: Little Simon 2022

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Summary: The Video Game Years is Here! The exclusive RetrowareTV.com show that examines the history, culture and oddities of video game history. It will have you learning, laughing and scratching your head as we examine all that transpired in your favorite hobby's past. Time to laugh, learn and reminisce about those glorious Video Game Years. The Video Game Years: Volume 2 [1980-1982] tackles The Golden...

Format: moving image

Publisher / Publication Date: 2020

Copies Available at Woodmere

1 available in E-TV DVDs, Call number: DVD E-TV VID

Summary: The Video Game Years is Here! The exclusive RetrowareTV.com show that examines the history, culture and oddities of video game history. It will have you learning, laughing and scratching your head as we examine all that transpired in your favorite hobby's past. Time to laugh, learn and reminisce about those glorious Video Game Years. The Video Game Years tackles years 1977 through to '79,...

Format: moving image

Publisher / Publication Date: 2020

Copies Available at Woodmere

1 available in E-TV DVDs, Call number: DVD E-TV VID

Cunningham, Kevin

Summary: With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games.

Format: text

Publisher / Publication Date: Children's Press 2014

Copies Available at East Bay

1 available in Juvenile Nonfiction, Call number: J 794.8 CUN

Adamson, Heather

Summary: "Narrative nonfiction text presents the story of the video game's invention: why there was a need for it, its design and testing, the science behind it, and its lasting impact. Additional features to aid comprehension include a table of contents, fact-filled captions and callouts, infographics, a glossary, sources for further research, a listing of source notes, and an introduction to the...

Format: text

Publisher / Publication Date: Child's World 2016

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Summary: "A feature-length documentary that examines the influence physicality has on ownership, preservation, and the relationship we all have with video games"--Container

Format: moving image

Publisher / Publication Date: 2019

Copies Available at Woodmere

1 available in NEW Digital Video Disc, Call number: BLU-RAY DOC NOT

Brady, Dustin

Summary: Jesse and Eric must battle fire-breathing pterodactyls, angry green, giants, and laser-shooting unicorns in order to make it to the final boss and save the world.

Format: text

Publisher / Publication Date: Andrews McMeel Publishing 2019

Copies Available at Woodmere

1 available in Juvenile Fiction, Call number: J FIC BRA

Copies Available at Fife Lake

1 available in Juvenile Fiction Series, Call number: J FIC BRA

Cube Kid

Summary: "In the first in this series of three unofficial Minecraft adventure books, it's time for our 12-year-old hero to choose his future vocation to study at the Minecraftia school. His options are less than tantalizing: farmer, butcher, crafter, miner. What this noob really wants is to be a warrior like his hero, Steve. So when he learns that the five best students in school that year will get the...

Format: text

Publisher / Publication Date: Andrews McMeel Publishing 2016

Copies Available at East Bay

1 available in Juvenile Fiction, Call number: J FIC CUB

Copies Available at Woodmere

1 available in Juvenile Fiction Series, Call number: J FIC MIN

Nuurali, Siman

Summary: Sadiq and his friends are starting a video game club at school and planning a tournament for the whole school to participate in, but their teacher reminds them that they also have to have a service pledge, and they are not really sure how video games fit in with the goal of helping others--until a visit to an assisted living home where his mother volunteers gives him an idea.

Format: text

Publisher / Publication Date: Picture Window Books, an imprint of Capstone 2022

Copies Available at Woodmere

1 available in Beginning Readers - Transitional Reader (Blue), Call number: JBR BLUE NUU

Cube Kid

Summary: After leaving Villagetown in search of an aeon forge, Runt and Breeze weren't expecting to cross paths with their old classmates who have also been sent by the mayor to undertake mysterious quests. The Eyeless One seems to be gathering his troops to go on the attack. For Runt and his friends, it's time to strike back and prove that these villagers have truly become warriors.

Format: text

Publisher / Publication Date: Andrews McMeel Publishing 2019

Copies Available at East Bay

1 available in Juvenile Fiction, Call number: J FIC CUB

Summary: "Search for fossils and treasure by digging! Dance to the rhythm! Explore the Grand Underground! Unravel the myth of the Pokémon that controls space. The kinds and likelihood of Pokémon that appear differ between 'Pokémon brilliant diamond' and 'Pokémon shining pearl' games. Players of either version can communicate, battle, and trade with players of either version"--Container.

Format: software, multimedia

Publisher / Publication Date: 2021

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Summary: Unravel the myth of the Pokémon that controls space in this remake of Pokémon Pearl. The original story has been faithfully reproduced and includes easy-to-understand, player-friendly conveniences of the modern Pokémon series, plus up-close-and-personal Pokémon battle scenes.

Format: software, multimedia

Publisher / Publication Date: 2021

Copies Available at Woodmere

1 available in Video Games, Call number: GAME SWITCH POK

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