Summary: A comprehensive, awesome and completely unauthorized guide to the game that has taken the world by storm: ROBLOX! Over 100 color pages of tips and tricks to help you become a Roblox master. This 100% unofficial guide to Roblox is jam-packed with hints, tips and info on the coolest and most popular custom games! If you want to become a great game maker yourself, look no farther - ROBLOX: Build...
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Publisher / Publication Date: Scholastic Inc. 2022
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Place a hold to request this item.Summary: "This is your one-stop guide to everything you need to be a pro Roblox builder. Celebrating the hottest to the weirdest games out there, this book is packed with quizzes and tips for how to build the best games ever"--Back cover.
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Publisher / Publication Date: Scholastic Inc. 2023
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 794.85 CREHudak, Heather C.
Summary: Who wants to design games? In this title, prospective game designers will meet pioneers in the game design field, examine the history of game design, and learn about how games are created, the move from arcades to homes, and future trends in the game design industry.
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Publisher / Publication Date: Checkerboard Library 2019
Copies Available at Woodmere
2 available in Juvenile Nonfiction, Call number: J 794.8 HUDSummary: "Minecraft is a sandbox game where anything is possible! The Overworld is yours to explore--but knowing where to adventure and how to survive the dangers is a test for even the most experienced player. From navigating biomes and surviving in the wild, to finding hidden structures and the rare treasures they hold--this official handbook will guide you through becoming the ultimate explorer"--
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Publisher / Publication Date: Random House Worlds 2023
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Place a hold to request this item.Shaw, Gina
Summary: Introduces readers to Nintendo, one of the most influential companies in the video game industry and creator of some of the top-selling video game franchises of all-time.
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Publisher / Publication Date: 2021
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Place a hold to request this item.Polinsky, Paige V.
Summary: This book explores the inception and evolution of Minecraft, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise.
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Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2020
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Place a hold to request this item.Polinsky, Paige V.
Summary: This book explores the inception and evolution of Fortnite, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise.
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Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2020
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Place a hold to request this item.Copeland, Wesley
Summary: Teaches players how to build fifty different objects in Minecraft, including houses, vehicles, farms, and castles.
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Publisher / Publication Date: Scholastic Inc. 2018
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Place a hold to request this item.McBrien, Thomas
Summary: "More than 70 mind-blowing builds! Spark your imagination with Minecraft build ideas inspired by the world around you. Discover fascinating facts about real-world places and things - and build them yourself! Learn tips and tricks to become a better Minecraft builder. What will you build first?"--Publisher's description.
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Publisher / Publication Date: DK/Penguin Random House 2023
Copies Available at Kingsley
1 available in Juvenile Nonfiction, Call number: J 794.8 MCBMcBrien, Thomas
Summary: "A guide to Minecraft's creative mode, including construction and builds."--Provided by publisher.
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Publisher / Publication Date: Del Rey 2021
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Place a hold to request this item.Cunningham, Kevin
Summary: With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games.
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Publisher / Publication Date: Children's Press 2014
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 794.8 CUNSummary: Stats and facts on Pokémon from Abomasnow to Zygarde; insider info about moves, types, Mega Evolution, Legendary, and Mythical Pokémon, and Ultra Beasts; the scoop on the all-new Galarian forms - including Gigantamax.
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Publisher / Publication Date: Scholastic, Inc. 2021
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Place a hold to request this item.McCarty, Celia
Summary: "Some observers describe video games as modern art museums that contain visual works, performance art, and audio. Highly skilled athletes, craftspeople, and technicians in the game industry work hard to entertain us"--
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Publisher / Publication Date: ReferencePoint Press, Inc. 2023
Copies Available at Woodmere
1 available in Young Adult Non-fiction, Call number: YA 794.8 MCCFeldman, Thea
Summary: "A Level 2 Ready-to-Read about careers in the video game industry (video game writer, video game animator, video game programmer)"--
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Publisher / Publication Date: Ready-to-Read, Simon Spotlight 2019
Copies Available at Kingsley
1 available in Beginning Readers - Rising Reader (Purple), Call number: JBR PURPLE FELCopies Available at Woodmere
1 available in Beginning Readers - Rising Reader (Purple), Call number: JBR PURPLE FELHansen, Dustin
Summary: "A lifelong gamer with over 20-years experience in the gaming industry examines the storytelling skills in some of the most beloved and moving games of the past thirty years in this fun and informative YA non-fiction title"--
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Publisher / Publication Date: Feiwel and Friends 2022
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Place a hold to request this item.Silvestri, Cris.
Summary: "This handbook features every Pokemon ever--it's truly the ultimate guide for every Pokemon fan!"--Cover back.
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Publisher / Publication Date: Scholastic 1999
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Place a hold to request this item.Adamson, Heather
Summary: "Narrative nonfiction text presents the story of the video game's invention: why there was a need for it, its design and testing, the science behind it, and its lasting impact. Additional features to aid comprehension include a table of contents, fact-filled captions and callouts, infographics, a glossary, sources for further research, a listing of source notes, and an introduction to the...
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Publisher / Publication Date: Child's World 2016
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 794.8 ADAAbdo, Kenny
Summary: "This title focuses on the video game Call of Duty and its impact on the esport world, while examining the championships, top players, and its legacy for future generations" --
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Publisher / Publication Date: Fly!, an imprint of Abdo Zoom 2023
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 794.8 ABDSummary: Check out the ultimate annual video game guide from Scholastic AFK! Game On! 2021 is full of the latest information on the hottest games of 2021, how they were developed, and how to beat them. Get ready for another awesome year of gaming with this ultimate guide to all your favorite games, including a definitive list of the biggest games of the past year and hottest new ones coming in 2021!...
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Publisher / Publication Date: Scholastic Inc. 2020
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Place a hold to request this item.Gregory, Josh
Summary: "With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the game's huge variety of helpful items. Includes table of contents, author biography, sidebars,...
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Publisher / Publication Date: Cherry Lake Publishing 2020
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Place a hold to request this item.Mooney, Carla
Summary: In Fortnite Battle Royale, knowing the layout of the island is key to landing that coveted Victory Royale, and earning all those bragging rights that come with it. The island itself is littered with building materials, potions, weapons, and other valuable resources, and knowing where to look for them gives a player a huge advantage when a match begins. This illuminating guide helps players to...
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Publisher / Publication Date: Enslow Publishing 2020
Copies Available at Woodmere
2 available in Juvenile Nonfiction, Call number: J 794.8 MOOCopies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT Rec Fort MooneyCawthon, Scott
Summary: This comprehensive breakdown covering gameplay, secrets, Easter eggs, and alternate endings for both the main game and DLC will deepen the knowledge of even the most enthusiastic player. All the evidence, along with every detail of the newest entry into the world of Five Nights at Freddy's is laid out for fans to explore in this one-of-a-kind guide.
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Publisher / Publication Date: Scholastic 2024
Copies Available at Kingsley
1 available in Young Adult Non-fiction, Call number: YA 794.8 CAWGregory, Josh
Summary: "With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the game's building system, from how different structures are built to how they can be used in battle...
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Publisher / Publication Date: Cherry Lake Publishing 2020
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Place a hold to request this item.Ceceri, Kathy
Summary: Explains the compelling nature of video games and the commonalities shared between ancient and modern games, introducing their mathematical, scientific, and psychological properties through a series of design projects.
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Publisher / Publication Date: Nomad Press, a division of Nomad Communications 2015