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Summary: A comprehensive, awesome and completely unauthorized guide to the game that has taken the world by storm: ROBLOX! Over 100 color pages of tips and tricks to help you become a Roblox master. This 100% unofficial guide to Roblox is jam-packed with hints, tips and info on the coolest and most popular custom games! If you want to become a great game maker yourself, look no farther - ROBLOX: Build...

Format: text

Publisher / Publication Date: Scholastic Inc. 2022

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Summary: "This is your one-stop guide to everything you need to be a pro Roblox builder. Celebrating the hottest to the weirdest games out there, this book is packed with quizzes and tips for how to build the best games ever"--Back cover.

Format: text

Publisher / Publication Date: Scholastic Inc. 2023

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 794.85 CRE

Hudak, Heather C.

Summary: Who wants to design games? In this title, prospective game designers will meet pioneers in the game design field, examine the history of game design, and learn about how games are created, the move from arcades to homes, and future trends in the game design industry.

Format: text

Publisher / Publication Date: Checkerboard Library 2019

Copies Available at Woodmere

2 available in Juvenile Nonfiction, Call number: J 794.8 HUD

1 hold on 1 copy

Summary: "Minecraft is a sandbox game where anything is possible! The Overworld is yours to explore--but knowing where to adventure and how to survive the dangers is a test for even the most experienced player. From navigating biomes and surviving in the wild, to finding hidden structures and the rare treasures they hold--this official handbook will guide you through becoming the ultimate explorer"--

Format: text

Publisher / Publication Date: Random House Worlds 2023

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Shaw, Gina

2 holds on 2 copies

Summary: Introduces readers to Nintendo, one of the most influential companies in the video game industry and creator of some of the top-selling video game franchises of all-time.

Format: text

Publisher / Publication Date: 2021

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Polinsky, Paige V.

Summary: This book explores the inception and evolution of Minecraft, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise.

Format: text

Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2020

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Polinsky, Paige V.

Summary: This book explores the inception and evolution of Fortnite, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise.

Format: text

Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2020

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Copeland, Wesley

1 hold on 1 copy

Summary: Teaches players how to build fifty different objects in Minecraft, including houses, vehicles, farms, and castles.

Format: text

Publisher / Publication Date: Scholastic Inc. 2018

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McBrien, Thomas

Summary: "More than 70 mind-blowing builds! Spark your imagination with Minecraft build ideas inspired by the world around you. Discover fascinating facts about real-world places and things - and build them yourself! Learn tips and tricks to become a better Minecraft builder. What will you build first?"--Publisher's description.

Format: text

Publisher / Publication Date: DK/Penguin Random House 2023

Copies Available at Kingsley

1 available in Juvenile Nonfiction, Call number: J 794.8 MCB

McBrien, Thomas

Summary: "A guide to Minecraft's creative mode, including construction and builds."--Provided by publisher.

Format: text

Publisher / Publication Date: Del Rey 2021

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Cunningham, Kevin

Summary: With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games.

Format: text

Publisher / Publication Date: Children's Press 2014

Copies Available at East Bay

1 available in Juvenile Nonfiction, Call number: J 794.8 CUN

Summary: Stats and facts on Pokémon from Abomasnow to Zygarde; insider info about moves, types, Mega Evolution, Legendary, and Mythical Pokémon, and Ultra Beasts; the scoop on the all-new Galarian forms - including Gigantamax.

Format: text

Publisher / Publication Date: Scholastic, Inc. 2021

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McCarty, Celia

Summary: "Some observers describe video games as modern art museums that contain visual works, performance art, and audio. Highly skilled athletes, craftspeople, and technicians in the game industry work hard to entertain us"--

Format: text

Publisher / Publication Date: ReferencePoint Press, Inc. 2023

Copies Available at Woodmere

1 available in Young Adult Non-fiction, Call number: YA 794.8 MCC

Feldman, Thea

Summary: "A Level 2 Ready-to-Read about careers in the video game industry (video game writer, video game animator, video game programmer)"--

Format: text

Publisher / Publication Date: Ready-to-Read, Simon Spotlight 2019

Copies Available at Kingsley

1 available in Beginning Readers - Rising Reader (Purple), Call number: JBR PURPLE FEL

Copies Available at Woodmere

1 available in Beginning Readers - Rising Reader (Purple), Call number: JBR PURPLE FEL

Hansen, Dustin

Summary: "A lifelong gamer with over 20-years experience in the gaming industry examines the storytelling skills in some of the most beloved and moving games of the past thirty years in this fun and informative YA non-fiction title"--

Format: text

Publisher / Publication Date: Feiwel and Friends 2022

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Silvestri, Cris.

Summary: "This handbook features every Pokemon ever--it's truly the ultimate guide for every Pokemon fan!"--Cover back.

Format: text

Publisher / Publication Date: Scholastic 1999

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Adamson, Heather

Summary: "Narrative nonfiction text presents the story of the video game's invention: why there was a need for it, its design and testing, the science behind it, and its lasting impact. Additional features to aid comprehension include a table of contents, fact-filled captions and callouts, infographics, a glossary, sources for further research, a listing of source notes, and an introduction to the...

Format: text

Publisher / Publication Date: Child's World 2016

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 794.8 ADA

Abdo, Kenny

Summary: "This title focuses on the video game Call of Duty and its impact on the esport world, while examining the championships, top players, and its legacy for future generations" --

Format: text

Publisher / Publication Date: Fly!, an imprint of Abdo Zoom 2023

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 794.8 ABD

Summary: Check out the ultimate annual video game guide from Scholastic AFK! Game On! 2021 is full of the latest information on the hottest games of 2021, how they were developed, and how to beat them. Get ready for another awesome year of gaming with this ultimate guide to all your favorite games, including a definitive list of the biggest games of the past year and hottest new ones coming in 2021!...

Format: text

Publisher / Publication Date: Scholastic Inc. 2020

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Gregory, Josh

Summary: "With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the game's huge variety of helpful items. Includes table of contents, author biography, sidebars,...

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2020

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Mooney, Carla

Summary: In Fortnite Battle Royale, knowing the layout of the island is key to landing that coveted Victory Royale, and earning all those bragging rights that come with it. The island itself is littered with building materials, potions, weapons, and other valuable resources, and knowing where to look for them gives a player a huge advantage when a match begins. This illuminating guide helps players to...

Format: text

Publisher / Publication Date: Enslow Publishing 2020

Copies Available at Woodmere

2 available in Juvenile Nonfiction, Call number: J 794.8 MOO

Copies Available at Interlochen

1 available in JT Non-Fiction, Call number: JT Rec Fort Mooney

Cawthon, Scott

1 hold on 2 copies

Summary: This comprehensive breakdown covering gameplay, secrets, Easter eggs, and alternate endings for both the main game and DLC will deepen the knowledge of even the most enthusiastic player. All the evidence, along with every detail of the newest entry into the world of Five Nights at Freddy's is laid out for fans to explore in this one-of-a-kind guide.

Format: text

Publisher / Publication Date: Scholastic 2024

Copies Available at Kingsley

1 available in Young Adult Non-fiction, Call number: YA 794.8 CAW

Gregory, Josh

Summary: "With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the game's building system, from how different structures are built to how they can be used in battle...

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2020

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Ceceri, Kathy

Summary: Explains the compelling nature of video games and the commonalities shared between ancient and modern games, introducing their mathematical, scientific, and psychological properties through a series of design projects.

Format: text

Publisher / Publication Date: Nomad Press, a division of Nomad Communications 2015

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