Brady, Dustin
Summary: After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of being in the game, but pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they cannot leave the game.
Format: text
Publisher / Publication Date: Andrews McMeel Publishing 2018
Copies Available at Fife Lake
1 available in Juvenile Fiction Series, Call number: J FIC BRANuurali, Siman
Summary: Sadiq and his friends are starting a video game club at school and planning a tournament for the whole school to participate in, but their teacher reminds them that they also have to have a service pledge, and they are not really sure how video games fit in with the goal of helping others--until a visit to an assisted living home where his mother volunteers gives him an idea.
Format: text
Publisher / Publication Date: Picture Window Books, an imprint of Capstone 2022
Sorry, no copies available
Place a hold to request this item.Brady, Dustin
Summary: Jesse and Eric must battle fire-breathing pterodactyls, angry green, giants, and laser-shooting unicorns in order to make it to the final boss and save the world.
Format: text
Publisher / Publication Date: Andrews McMeel Publishing 2019
Copies Available at Fife Lake
1 available in Juvenile Fiction Series, Call number: J FIC BRACopies Available at Woodmere
1 available in Juvenile Fiction, Call number: J FIC BRACube Kid
Summary: "In the first in this series of three unofficial Minecraft adventure books, it's time for our 12-year-old hero to choose his future vocation to study at the Minecraftia school. His options are less than tantalizing: farmer, butcher, crafter, miner. What this noob really wants is to be a warrior like his hero, Steve. So when he learns that the five best students in school that year will get the...
Format: text
Publisher / Publication Date: Andrews McMeel Publishing 2016
Copies Available at East Bay
1 available in Juvenile Fiction, Call number: J FIC CUBCopies Available at Woodmere
1 available in Juvenile Fiction Series, Call number: J FIC MINBitt, Nate
Summary: Best friends Travis and Journey love going to Arcade World, a mysterious arcade filled with video games no one has ever heard of, and with new friend Devonte they must figure out how to handle the giant robot invasion.
Format: text
Publisher / Publication Date: Little Simon 2022
Sorry, no copies available
Place a hold to request this item.Monster, Sfé R.
Summary: "The end of summer has brought new challenges for Evan when a bully chooses to target him. Evan tries to hide this from his friends, but when he and the gang find themselves in a similar situation in the EverRealm, Evan can't keep quiet anymore. As they find themselves assaulted by pirates, and then by an even bigger threat, all the players realize they must learn to rely on each other to face...
Format: text
Publisher / Publication Date: Dark Horse Books 2020
Copies Available at Kingsley
1 available in Juvenile Graphic Novels, Call number: J GRAPHIC MINCube Kid
Summary: After leaving Villagetown in search of an aeon forge, Runt and Breeze weren't expecting to cross paths with their old classmates who have also been sent by the mayor to undertake mysterious quests. The Eyeless One seems to be gathering his troops to go on the attack. For Runt and his friends, it's time to strike back and prove that these villagers have truly become warriors.
Format: text
Publisher / Publication Date: Andrews McMeel Publishing 2019
Copies Available at East Bay
1 available in Juvenile Fiction, Call number: J FIC CUBCopies Available at Interlochen
1 available in Juvenile- Series, Call number: J Fiction Series Cube 2019FGTeeV
Summary: "The FGTeeV family gamers really, really love playing games! But for Duddy, one game is by far best: Super Realistic (And Totally Not Made Up) Zombie Battles from the War of 1812. Even though in Duddy's opinion the updated version doesn't stand up to the classic original, it doesn't mean that he can't quickly rack up all the power-ups, bonuses, and achievements to show the kids--Lexi, Mike,...
Format: text
Publisher / Publication Date: Harper Alley, an imprint of HarperCollins Publishers 2021
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Place a hold to request this item.Valente, Catherynne M.
Summary: For as long as they can remember, the twin endermen Fin and Mo have lived in the mysterious land of the End. On the outskirts of the great enderman city of Talos, they explore ancient ruins under the watchful gaze of the mighty ender dragon. They have everything they need in the end ship they call home, and know everything there is to know about their world -- or so they think until the...
Format: text
Publisher / Publication Date: Del Rey 2019
Copies Available at Peninsula
1 available in Juvenile, Call number: JFIC VALCopies Available at Interlochen
1 available in Juvenile- Series, Call number: JT Series Mine ValenteBrady, Dustin
Summary: When Mark is sucked into the game "Go Wild", he becomes invisible which makes it that much harder for Jesse to find him.
Format: text
Publisher / Publication Date: Andrews McMeel Publishing 2018
Copies Available at Fife Lake
1 available in Juvenile Fiction Series, Call number: J FIC BRAMaddox, Jake
Summary: Francis is spending a week at an esports camp, hoping to get even better at Red Car Racers, his favorite game; but finding himself surrounded by older and more experienced players he stuggles with his performance--and his confidence.
Format: text
Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2023
Copies Available at Woodmere
1 available in Juvenile Fiction Series, Call number: J FIC MADCheverton, Mark
Summary: Gameknight999 and his dad and friends have to defeat the Ender Dragon without releasing Herobrine.
Format: text
Publisher / Publication Date: 2015
Copies Available at Kingsley
1 available in Juvenile Fiction, Call number: J FICTION CHEStine, R. L.
Summary: Riley Shiner is obsessed with a video game based on a real haunted house in his neighborhood. He has played the game so often he knows it by heart, but there's a level he just can't seem to beat. Riley and his twin sister Scarlet know the haunted house is full of monsters and evil spirits, but decide to spend the night there anyway.
Format: text
Publisher / Publication Date: Scholastic Inc. 2018
Copies Available at Woodmere
1 available in Juvenile Fiction Series, Call number: J FIC STIKorman, Gordon
Summary: When eighth-grader Cameron Boxer creates the Positive Action Group at school he intends it as a diversion to fool his parents, teachers, and sister into letting him continue to concentrate on his video-gaming--but before he knows it other kids are taking it seriously, and soon he finds himself president of the P.A.G., and involved in community service, so the boy who never cared about anything...
Format: sound recording-nonmusical
Publisher / Publication Date: Recorded Books 2016
Copies Available at Woodmere
1 available in Juvenile Audiobooks, Call number: J CD KORKorman, Gordon
Summary: When eighth-grader Cameron Boxer creates the Positive Action Group at school he intends it as a diversion to fool his parents, teachers, and sister into letting him continue to concentrate on his video-gaming--but before he knows it other kids are taking it seriously, and soon he finds himself president of the P.A.G., and involved in community service, so the boy who never cared about anything...
Format: text
Publisher / Publication Date: Scholastic Press 2016
Copies Available at Woodmere
1 available in Juvenile Fiction, Call number: J FIC KORKeppeler, Jill
Summary: "Kayla Jackson has waited for her sister, Jaz, and her friends Matt and David to venture into the world of Minecraft with Matt's unusual VR headset. Now, she'll finally take a turn. But Kayla's not content with what they've already told her, she wants to learn more. Before she explores, though, she'll need more resources and more information. And maybe what she finds will help her friends, too."--
Format: text
Publisher / Publication Date: West 44 Books, an imprint of Enslow Publishing 2020
Copies Available at Woodmere
1 available in Beginning Readers - Transitional Reader (Blue), Call number: JBR BLUE KEPTulien, Sean
Summary: Three clever billy goats find themselves trapped in a video game, confronting the Hillside Castle run by a monster troll--and they have to use their new superpowers to get past the castle to the green field of grass, and lunch.
Format: text
Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2015
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FARKeppeler, Jill
Summary: "Dave Lee's friends like having adventures. Dave himself, however, isn't so sure about that. Still, he's curious enough about his friend Matt's special VR headset that he'll give it a try just to see the world of Minecraft. But survival is more than defeating monsters and building houses, and Dave knows that. He'll teach his friends too, and along the way, he might just have an adventure!"--
Format: text
Publisher / Publication Date: West 44 Books, an imprint of Enslow Publishing 2020
Copies Available at Woodmere
1 available in Beginning Readers - Transitional Reader (Blue), Call number: JBR BLUE KEPFisch, Sholly
Summary: In this collection of two graphic novels, Cyborg and Beast Boy plug their new game console into the Titans' Tower mainframe; then the Titan girls have a sleepover without inviting the boys--in both cases the result is chaos.
Format: text
Publisher / Publication Date: Capstone Press 2019
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 TEEPryor, Shawn
Summary: When Cynthia Cyber pulls the Terror Beast out of the digital world and sends it out to attack Crescent City with nightmares, it is up to Tyler in his secret identity as The Gamer to overcome his own fears and defeat the monster.
Format: text
Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022
Copies Available at Woodmere
1 available in Beginning Readers - Rising Reader (Purple), Call number: JBR PURPLE PRYSalazar, Alicia
Summary: Camila wants to buy a camera, camera stand, and a microphone to record for her WeTube channel, and her brother suggests that an uncoming video game tournament might be the way to get the money she needs; but Camila does not play video games, and though her family supplies what she will need to practice she only has a month to perfect her gaming skills--and that may not be enough to win....
Format: text
Publisher / Publication Date: Picture Window Books, an imprint of Capstone 2022
Copies Available at East Bay
1 available in Beginning Readers - Rising Reader (Purple), Call number: JBR PURPLE SALWest, Tracey
Summary: Sprite and Violet are planning to tackle a particularly large pixie when their attention is diverted to the gremlin Jolt who likes to mess with electrical things, and who has trapped Violet's cousin, Leon, inside a video game; and it is up to the two of them to get Leon, and themselves, out of the game, and Jolt back where he belongs--if they can survive the infamous level eleven.
Format: text
Publisher / Publication Date: Branches/Scholastic Inc. 2021
Copies Available at Woodmere
1 available in Beginning Readers - Transitional Reader (Blue), Call number: JBR BLUE WESFlintham, Thomas
Summary: Super Rabbit Boy is racing in the Super Grand Prix car race--but among the other racers is King Viking and his team of cheaters, and they will do anything to win.
Format: text
Publisher / Publication Date: Branches/Scholastic Inc. 2017
Sorry, no copies available
Place a hold to request this item.Kinney, Jeff
Summary: The pressure's really piling up on Greg Heffley. His mom thinks video games are turning his brain to mush, so she wants her son to put down the controller and explore his creative side. As if that s not scary enough, Halloween's just around the corner and the frights are coming at Greg from every angle. When Greg discovers a bag of gummy worms, it sparks an idea. Can he get his mom off his back...
Format: text
Publisher / Publication Date: 2016