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Maddox, Jake

Summary: Zack is a fine defensive outfielder, but he has trouble hitting the ball--until his friend, Jamie, offers to help him using a virtual reality batting program.

Format: text

Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2024

Sorry, no copies available

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Keppeler, Jill.

Summary: Maria and Mike are bored. They like visiting their aunt on her ranch, but there's only so much to do, and they can't even play Minecraft. But when a mysterious librarian gives them a special map, the kids find themselves on an adventure they didn't expect: an adventure into a world right out of Minecraft itself! This graphic novel will intrigue young Minecraft fans with relatable characters and...

Format: text

Publisher / Publication Date: PowerKids Press 2021

Copies Available at Interlochen

1 available in Juvenile- Series, Call number: J Series Minecraft Keppeler 2021

Adamson, Thomas K.

Summary: "Have you ever wanted to travel to other planets? Maybe you'd like to dive to the bottom of the sea or walk among the dinosaurs. These things don't seem possible. But with virtual reality they can seem real. Strap on a pair of goggles and grab a controller to fight in space battles, fly over mountains, or even take a trip inside the human body. In this nonfiction graphic novel, Max Axiom and...

Format: text

Publisher / Publication Date: Capstone Press, an imprint of Capstone 2024

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 006.8 ADA

Keppeler, Jill

Summary: "Brother and sister Mike and Maria have found their way out of the Minecraft cave system in which they discovered a magical portal from their world. Now they have a new challenge: a huge landscape in which to explore, build-and survive!"--

Format: text

Publisher / Publication Date: PowerKids Press 2021

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 KEP

Copies Available at Interlochen

1 available in Juvenile- Series, Call number: J Series Minecraft Keppeler 2021

Sugg, Joe

Summary: A socially-isolated teenage girl is given the opportunity to save a virtual world, which her father created for her, from descending into chaos. All the while, she must fend off high school bullies and help her ailing father.

Format: text

Publisher / Publication Date: Running Press 2015

Copies Available at Woodmere

1 available in Young Adult Graphic Novels, Call number: YA 741.5 SUG

Monster, Sfé R.

Summary: Tyler, Evan, Candace, Tobi, and Grace spend their days going on countless adventures together in the expansive block world where monsters, pirates, bullies, and the dangers of the Nether will push these friends to the breaking point.

Format: text

Publisher / Publication Date: Dark Horse Books 2023

Sorry, no copies available

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LaValle, Victor

Summary: A young girl, Eve, raised in a virtual reality, embarks on a deadly cross-country quest to save her father... and the dying planet. She's accompanied by Wexler, her robotic caretaker and protector, sheathed in her favorite teddy bear.

Format: text

Publisher / Publication Date: BOOM! Studios 2022

Copies Available at Woodmere

1 available in Adult Graphic Novels, Call number: 741.5 LAV

Kahn, Ben

Summary: "The Manhattan Mist have beaten the odds to land themselves in the national championships for Renegade Rule, one of the hottest virtual reality games in existence. But they're in for competition fiercer than they ever imagined, and one team member's entire future could be at stake. Four queer female friends will have to play harder than ever against self-doubt, infighting, romantic distraction,...

Format: text

Publisher / Publication Date: Dark Horse Books 2021

Copies Available at Woodmere

1 available in Adult Graphic Novels, Call number: 741.5 KAH

Graley, Sarah

Summary: Izzy gets sucked into the world of her new video game, where a robot named Rae tells her she is destined to save Dungeon City from the Big Boss.

Format: text

Publisher / Publication Date: Graphix, an imprint of Scholastic 2019

Copies Available at Peninsula

1 available in Juvenile Graphic Novels, Call number: JFIC GRA

Mass, Wendy

Summary: "With her life recently turned upside down, 12-year-old Addie is uncomfortable in her own skin until the world of virtual reality sparks her imagination and leads to an exciting new project, a new friend, and to reconnecting with who she's always been."--

Format: text

Publisher / Publication Date: Random House Children's Books 2023

Copies Available at Peninsula

1 available in Juvenile, Call number: JFIC MAS (GRAPHIC NOVEL)

Simpson, Dana

Summary: "Phoebe and Marigold visit the science museum, test out a virtual reality program, and perform in the school talent show."--Provided by publisher.

Format: text

Publisher / Publication Date: Andrews McMeel Publishing 2020

Copies Available at Fife Lake

1 available in Juvenile Graphic Novels, Call number: J FIC SIM

Kawahara, Reki.

Summary: In the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the...

Format: text

Publisher / Publication Date: Yen Press 2014

Copies Available at Woodmere

1 available in Young Adult Graphic Novels, Call number: YA 741.5 SWO

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