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Gregory, Josh

Summary: "Learn all about virtual reality technology, from the earliest breakthroughs to the latest advances."--

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2018

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 006.8 GRE

Adamson, Thomas K.

Summary: "Have you ever wanted to travel to other planets? Maybe you'd like to dive to the bottom of the sea or walk among the dinosaurs. These things don't seem possible. But with virtual reality they can seem real. Strap on a pair of goggles and grab a controller to fight in space battles, fly over mountains, or even take a trip inside the human body. In this nonfiction graphic novel, Max Axiom and...

Format: text

Publisher / Publication Date: Capstone Press, an imprint of Capstone 2024

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 006.8 ADA

Gregory, Josh

Summary: "Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way."--Page 4 of cover.

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 794.8 GRE