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Board books Computer programming Computer programming Juvenile literature Computer science Computer science Juvenile literature Informatique Bandes dessinées Informatique Ouvrages pour la jeunesse Programmation (Informatique) Ouvrages pour la jeunesse Programming languages (Electronic computers) Programming languages (Electronic computers) Juvenile literatureZaks, Rodnay.
Format: text
Publisher / Publication Date: Sybex 1980
Sorry, no copies available
Place a hold to request this item.Wainewright, Max
Summary: With the help of robots and step-by-step instructions, this book provides all the code needed to build, play, and share 20 games using Scratch. The games are split across five difficulty levels.
Format: text
Publisher / Publication Date: Quarto Library 2016
Sorry, no copies available
Place a hold to request this item.González, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONSetford, Steve
Summary: A fun, practical introduction to coding your own projects in Scratch, the free online coding platform.
Format: text
Publisher / Publication Date: 2016
Copies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM SetfordGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Sorry, no copies available
Place a hold to request this item.Matteson, Adrienne
Summary: "ScratchJr is a beginner's programming language that is fun and easy to use. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
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Place a hold to request this item.Summary: All you need to get started is a computer and this programming guide, a book that's just right for beginners of any age to develop real coding skills. Follow the step-by-step instructions through six missions and you will learn HTML, CSS, and JavaScript. Once you've helped secure the infamous Monk Diamond, continue to improve and test your expertise by coding your own projects and accomplishing...
Format: text
Publisher / Publication Date: Candlewick Press 2017
Sorry, no copies available
Place a hold to request this item.Gifford, Clive
Summary: "Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use...
Format: text
Publisher / Publication Date: Crabtree Publishing Company 2015
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 005 GIFLang, Karen
Summary: "Have you ever wanted to build your own mobile apps? App Inventor, a free and revolutionary online program from MIT, lets you do just that. With the help of this companion guide chock-full of colorful graphics and easy-to-follow instructions, readers can learn how to create six different apps, including a working piano, a maze game, and even their own chat app to communicate with friends--then...
Format: text
Publisher / Publication Date: MITeen Press, an imprint of Candlewick Press 2022
Sorry, no copies available
Place a hold to request this item.Prottsman, Kiki
Summary: Presents computer coding concepts on board pages that feature flaps, pull tabs, silders, and wheels, asking readers to build a robot, escape from a jungle, and hunt for bugs.
Format: text
Publisher / Publication Date: DK 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005 PROWoodcock, Jon
Summary: Designed for novice coders, this workbook will walk kids through programming and Scratch using comprehensive lessons and Minecraft-style illustrations.
Format: text
Publisher / Publication Date: 2015
Copies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM WoodcockSpiro, Ruth
Summary: "Baby's train is in the toy box--all the way across the room. Can Baby think step-by-step like a coder to get it?"--Back cover.
Format: text
Publisher / Publication Date: Charlesbridge 2018
Copies Available at Woodmere
1 available in Juvenile Easy, Call number: BOARD SPIFunk, Josh
Summary: "Pearl and her trusty rust-proof robot, Pascal, need to build a sandcastle before summer vacation is over, and they're going to do it using code"--
Format: text
Publisher / Publication Date: Viking 2018
Copies Available at Peninsula
1 available in Juvenile, Call number: JE FUNCopies Available at Woodmere
1 available in Juvenile Easy, Call number: JE FUNCopies Available at East Bay
1 available in Juvenile Easy, Call number: JE FUNMatthes, Eric
Summary: Includes instructions for basic concepts such as variables, lists, classes, and loops. Practice exercises come with each topic. The end goal is the creation of a Space Invaders-inspired arcade game to deploy online.
Format: text
Publisher / Publication Date: No Starch Press 2023
Sorry, no copies available
Place a hold to request this item.Woodcock, Jon
Summary: "Computer coding is quickly becoming a necessary and sought after skill and schools have incorporated it into their curriculum, beginning as early as kindergarten to ensure students understand the languages and uses of computer coding. This workbook is full of fun exercises and step-by-step guidance, making it the perfect introductory practice book to build vital skills in one of the fastest...
Format: text
Publisher / Publication Date: DK Publishing 2016
Copies Available at Woodmere
1 available in Juvenile Parent-Teacher Collection, Call number: JPT 005 WOOCopies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM WoocockGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONSmith, Grant
Summary: "The key concepts of coding and computer science easily digested and summarized, with critical ideas clearly explained, doodles that illuminate tricky concepts, and quizzes to recap it all. Kids will explore the concepts of computer science, learn how websites are designed and created, and understand the fundamentals of coding with Scratch, Python, HTML, and CSS. Written by Grant Smith, a...
Format: text
Publisher / Publication Date: Workman Publishing 2020
Sorry, no copies available
Place a hold to request this item.Kelly, James F. (James Floyd)
Summary: Presents a history and description of computer programming, or coding, noting such figures as Charles Babbage and Ada Lovelace, and provides a parent guide, tips, and a quiz.
Format: text
Publisher / Publication Date: DK Publishing 2017
Copies Available at Woodmere
1 available in Beginning Readers - Transitional Reader (Blue), Call number: JBR BLUE KELLovett, Amber
Summary: "Blockly is a fun, graphical programming language designed to get kids interested in creating their own computer programs. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate...
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.26 LOVSummary: Can you outsmart cybercriminals? Defend the world from cybercriminals by joining the white hat hacker team Oblivion! Play the role of a coder, hacker, and security engineer in 40 beginner to expert challenges. Program your agents to collect data chips while avoiding viruses and alarms. As you discover how a hacker can damage your programs, you will learn how to secure them from future attacks!...
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Publisher / Publication Date: Thinkfun 2018
Copies Available at Woodmere
1 available in STEM Kits, Call number: J STEM KIT 268Alkire, Jessie
Summary: Makerspaces are places designed to inspire creativity and collaboration. In Code It! Programming and Keyboards You Can Create Yourself, kids will make a computer key out of a banana and use popular software programs to code music, game characters, and more! Step-by-step photos bring each project to life. Techniques and tips help troubleshoot and use the materials within the makerspace.
Format: text
Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2018
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.1 ALKCopies Available at Fife Lake
1 available in J Non Fic Series, Call number: J 005.1 ALKCopies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM Cool AlkireGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONGrantham, Sway
Summary: Offers a workbook introducing readers to the basics of using Raspberry Pi, including projects that involve coding with Scratch, Python, and Sonic Pi.
Format: text
Publisher / Publication Date: DK 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 004.16 GRAGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020