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Bender, Lionel. Colson, Mary Daynes, Katie Locke, Daniel McAnulty, Stacy Soh, Sarah Wilkinson, KarenFilter By Series
Dream it, do it! Eyewitness books Goldie Blox 4 STEAM to Go! Usborne lift-the-flap bookFilter By Authors
Bender, Lionel. Colson, Mary Daynes, Katie Locke, Daniel McAnulty, Stacy Soh, Sarah Wilkinson, KarenFilter By Series
Dream it, do it! Eyewitness books Goldie Blox 4 STEAM to Go! Usborne lift-the-flap bookDaynes, Katie
Summary: "This excellent addition to the ever popular Questions & Answers series lifts the flap on all kinds of gadgets, systems and ideas. It answers questions such as How does electricity get into our walls? Why do waves go up and down? and Where does money come from? Perfect for every inquisitive child"--Publisher's description.
Format: text
Publisher / Publication Date: 2021
Copies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM DaynesMcAnulty, Stacy
Summary: "When Goldie Blox lets down her BFF Ruby Rails, she is determined to make it up by throwing her friend the best birthday bash ever"--
Format: text
Publisher / Publication Date: Random House 2018
Copies Available at Woodmere
1 available in Beginning Readers - Independent Reader (Red), Call number: JBR RED MCAColson, Mary
Summary: "This title teaches readers how to stop dreaming about becoming an inventor--and take steps to make their dreams come true! Helpful tips for finding inspiration, keeping an ideas journal and always thinking about how to improve things will help your reader inventing in no time! An activity at the end of the book encourages readers to invent their own board game and test it out."--
Format: text
Publisher / Publication Date: Capstone Raintree 2014
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 600 COLSummary: This technology focused STEAM kit explores the most amazing and awe-inspiring facts about technology and inventions throughout history. Then get active with two different games; one involving strategy, logic and coding, and the other using memory to learn about famous inventions.--from the publisher.
Format: three dimensional object
Publisher / Publication Date: Penworthy Company, LLC 2019
Sorry, no copies available
Place a hold to request this item.Locke, Daniel
Summary: Spanning millennia, Daniel Locke's ambitious graphic novel explores humanity's inherent 'dreaming mind and its impact on our world. Surreal sequences take us from Gutenberg's printing press to Tim Berners-Lee's World Wide Web via Picasso, Einstein, Grandmaster Flash and more. Locke shows hour our basic instinct to observe, record and connect has formed the basis for all human invention and...
Format: text
Publisher / Publication Date: Nobrow 2017
Copies Available at Woodmere
1 available in Adult Graphic Novels, Call number: 741.5 LOCBender, Lionel.
Summary: Photographs and text explore such inventions as the wheel, gears, levers, clocks, telephones, and rocket engines.
Format: text
Publisher / Publication Date: Knopf 1991
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 609 BENCopies Available at Peninsula
1 available in Juvenile, Call number: J 609 BENSummary: Construction play meets electrical engineering in this simple, snap-together building system! Line up the circuitry graphics on the oversized pieces and snap them together to build a fully powered, large-scale, space-themed world. Follow the easy instructions to build a Rocket with light-up Nose Cone and Nozzles, Space Rover with light-up headlights, and Landing Pad with color-changing light...
Format:
Publisher / Publication Date: Educational Insights
Sorry, no copies available
Place a hold to request this item.Wilkinson, Karen
Summary: Displays the best exhibits, artwork, and projects in the Exploratorium museum, including a city built out of one hundred thousand toothpicks and a musical instrument that is powered by the ocean.
Format: text
Publisher / Publication Date: Simon & Schuster 2013
Copies Available at Woodmere
1 available in Adult Non-fiction, Call number: 500 WILSummary: Construction play meets electrical engineering in this simple, snap-together building system– powered by real circuits! Line up the circuitry graphics on the oversized pieces and snap them together to build a fully powered, large-scale, space-themed world. Follow the easy instructions to build a Communication Station with a rotating Radar Dish, Power Station, Rover Charger, Space Rover with...
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Publisher / Publication Date: Educational Insights
Sorry, no copies available
Place a hold to request this item.Soh, Sarah
Summary: "Tykotech City is a marvelous and peaceful place, filled with technology beyond anyone's wildest dreams. But as power cuts begin to plague the residents, and a sinister force infiltrates the city, the lives of the cityfolk are in terrible danger... It falls to Juniper Mae, a tiny, brave inventor, obsessed with the legends of the Guardian Knights, to overcome her fears and save her city. Can she...
Format: text
Publisher / Publication Date: Flying Eye Books 2023