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Copeland, Wesley

1 hold on 1 copy

Summary: Teaches players how to build fifty different objects in Minecraft, including houses, vehicles, farms, and castles.

Format: text

Publisher / Publication Date: Scholastic Inc. 2018

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Summary: A comprehensive, awesome and completely unauthorized guide to the game that has taken the world by storm: ROBLOX! Over 100 color pages of tips and tricks to help you become a Roblox master. This 100% unofficial guide to Roblox is jam-packed with hints, tips and info on the coolest and most popular custom games! If you want to become a great game maker yourself, look no farther - ROBLOX: Build...

Format: text

Publisher / Publication Date: Scholastic Inc. 2022

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Rich, Jason

Summary: Fortnite Battle Royale Hacks: Surviving and Winning 50 v 50 Matches focuses on this wildly popular game play mode and arms you with hundreds of tips and strategies that’ll help improve your gaming skills and survive longer during each match. Using full-color screenshots and easy-to-understand information, this unofficial guide will quickly become an indispensable, must-have resource for anyone...

Format: text

Publisher / Publication Date: Sky Pony Press 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 794.8 RIC

McBrien, Thomas

Summary: "A guide to Minecraft's creative mode, including construction and builds."--Provided by publisher.

Format: text

Publisher / Publication Date: Del Rey 2021

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Ajmera, Maya

Summary: If you woke up tomorrow in Egypt with a yen for a good game of tag, you could find it. Then you could hop on your magic carpet and fly to Thailand to play Go Fish with some new friends. Later, you could seesaw until the cows come home in Ireland. Everyone loves to play and the universal appeal of games and goofing around is joyfully evident in COME OUT AND PLAY.

Format: text

Publisher / Publication Date: Charlesbridge, in support of the Global Fund for Children 2020

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 305.23 AJM

Rich, Jason

Summary: Want to up your Fortnite skills? This amazing strategy guide will arm you with all the knowledge you need for advanced gameplay strategies to put you ahead of the pack. This guide will not only help you prepare to reach the final circle, but also run the gamut of new strategies needed once you're there. Find out everything you need to know to become the last solider standing.--page 4 of cover.

Format: text

Publisher / Publication Date: Sky Pony Press 2018

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 794.8 RIC

Polinsky, Paige V.

Summary: This book explores the inception and evolution of Minecraft, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise.

Format: text

Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2020

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Smibert, Angie

Summary: This book takes kids on a journey to discover the history of games, and then leads them from their initial idea for a new game through several iterations of a game all the way to playing the final version of a game they created. Explore the processes of both playing and creating games while developing critical and creative thinking skills that apply to tasks and concepts across academic...

Format: text

Publisher / Publication Date: Nomad Press, a division of Nomad Communications 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793 SMI

Rich, Jason

Summary: "An essential reference for any Fortnite: Battle Royale player that explains everything you need to know in order to successfully control your characters and leave the final circle victorious. Whether you're a novice or a more-experienced gamer, this book provides a comprehensive overview of the game that will help you outshine and outlast all of your foes. Included within are tips and...

Format: text

Publisher / Publication Date: Sky Pony Press 2018

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Zub, Jim

Summary: Provides a guide to the wizards, sorcerers, and other magic-makers of the fantasy role-playing franchise Dungeons & Dragons, with information on how spells are created and used in the game.

Format: text

Publisher / Publication Date: Ten Speed Press 2020

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.93 ZUB

Rich, Jason

Summary: Offers a comprehensive overview of the Fortnite: Battle Royale game, with a special focus on the game's team-oriented game play modes.

Format: text

Publisher / Publication Date: Sky Pony Press 2018

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Zub, Jim

Summary: In this illustrated guide for new players, you'll be transported to the mystical and magical worlds of Dungeons & Dragons and given a one-of-a-kind course on the dungeons and deathtraps for which the game (and all its iterations) is known. Featuring maps, cutaway illustrations, and fun insights that show would-be adventurers how to travel and survive in these fantastical settings, along with...

Format: text

Publisher / Publication Date: Ten Speed Press 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.93 ZUB

Summary: Stats and facts on Pokémon from Abomasnow to Zygarde; insider info about moves, types, Mega Evolution, Legendary, and Mythical Pokémon, and Ultra Beasts; the scoop on the all-new Galarian forms - including Gigantamax.

Format: text

Publisher / Publication Date: Scholastic, Inc. 2021

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Steig, William

Summary: Letters and numbers are used to create the sounds of words and simple sentences 4 u 2 figure out with the aid of illustrations.

Format: text

Publisher / Publication Date: Simon & Schuster Books for Young Readers 2000

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.734 STE

Hudak, Heather C.

Summary: Who wants to design games? In this title, prospective game designers will meet pioneers in the game design field, examine the history of game design, and learn about how games are created, the move from arcades to homes, and future trends in the game design industry.

Format: text

Publisher / Publication Date: Checkerboard Library 2019

Copies Available at Woodmere

2 available in Juvenile Nonfiction, Call number: J 794.8 HUD

Shaw, Gina

2 holds on 2 copies

Summary: Introduces readers to Nintendo, one of the most influential companies in the video game industry and creator of some of the top-selling video game franchises of all-time.

Format: text

Publisher / Publication Date: 2021

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Zub, Jim

Summary: In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young,...

Format: text

Publisher / Publication Date: Ten Speed Press, an imprint of the Crown Publishing Group 2019

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1 hold on 1 copy

Summary: "This book is packed with hilarious 'would you rather' questions, intriguing scenarios, and fun illustrations on every page! It's perfect for game nights, parties, traveling, and just about any time you want to connect with family and friends! 'Would You Rather ... ' is a fun and thought-provoking conversation game where you and other players have to pick between two equally hilarious and...

Format: text

Publisher / Publication Date: 2019

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Yurich, Ginny

1 hold on 1 copy

Summary: A collection of outdoor activities designed for children to encourage exploration and interaction with nature.

Format: text

Publisher / Publication Date: [Ginny Yurich] 2021

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Bruchac, James

Summary: This book "plays" on the widespread American Indian belief that you can learn while you play and play while you learn. Annotation. Recognizing the widespread American Indian belief that you can learn while you play and play while you learn, "Native American Games and Stories" provides young readers with stories and games that educate and entertain them.

Format: text

Publisher / Publication Date: Fulcrum Resources 2000

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Kemp, Jane

Summary: Presents various games to play alone, with a friend, or with a group, including drawing games, word games, and number games.

Format: text

Publisher / Publication Date: Hamlyn 2006

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Troupe, Thomas Kingsley

Summary: Bravely storming the beaches of Normandy. Holding down the front lines while under attack from the enemy. Battling enemy fighters through the streets of a wartorn city. Fans of combat video games enjoy these scenarios and many more. But what is the true story behind today's popular battle games? What was it really like to fight in World War II battles? Who were the real leaders and commanders...

Format: text

Publisher / Publication Date: Capstone Press, a capstone imprint 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.9 TRO

Polinsky, Paige V.

Summary: This book explores the inception and evolution of Fortnite, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise.

Format: text

Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2020

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Cox, Alexander

1 hold on 3 copies

Summary: Offers an introduction to the many role-playing games in the Roblox universe and includes tips, tricks, and interviews with the creators.

Format: text

Publisher / Publication Date: Harper, an imprint of HarperCollinsPublishers 2019

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