Filter By Subjects
Computer programming Computer programming Juvenile literature Computers Computers Juvenile literature HTML (Document markup language) JavaScript (Computer program language) Programming languages (Electronic computers) Programming languages (Electronic computers) Juvenile literature Scratch (Computer program language) Scratch (Computer program language) Juvenile literatureFilter By Subjects
Computer programming Computer programming Juvenile literature Computers Computers Juvenile literature HTML (Document markup language) JavaScript (Computer program language) Programming languages (Electronic computers) Programming languages (Electronic computers) Juvenile literature Scratch (Computer program language) Scratch (Computer program language) Juvenile literatureGifford, Clive
Summary: "Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use...
Format: text
Publisher / Publication Date: Crabtree Publishing Company 2015
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 005 GIFPeterson, Megan Cooley
Summary: "Large photographs and simple text describe eight early computers"--
Format: text
Publisher / Publication Date: Capstone Press, a capstone imprint 2015
Sorry, no copies available
Place a hold to request this item.Goldsmith, Mike
Summary: Presents an illustrated look at computers, describing how they were invented, how they work, the different types, how they are used in everyday life, and how they affect the future.
Format: text
Publisher / Publication Date: DK Pub. 2011
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 004 GOLGifford, Clive.
Summary: How many times a day do you connect to the digital world? You text, tweet, stream songs, watch videos, and play games. But do you know how it all works? Leap inside to discover the technology behind the coolest gadgets and meet the people with the big ideas. Find out what robots are up to, how a video game is made, and how the internet affects your life."P. [4] of cover.
Format: text
Publisher / Publication Date: Dorling Kindersley 2011
Copies Available at Kingsley
1 available in Juvenile Nonfiction, Call number: J 621.381 GIFSetford, Steve
Summary: A fun, practical introduction to coding your own projects in Scratch, the free online coding platform.
Format: text
Publisher / Publication Date: 2016
Copies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM SetfordGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Sorry, no copies available
Place a hold to request this item.Woodcock, Jon
Summary: Designed for novice coders, this workbook will walk kids through programming and Scratch using comprehensive lessons and Minecraft-style illustrations.
Format: text
Publisher / Publication Date: 2015
Copies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM WoodcockDickins, Rosie
Summary: Lift the flaps to reveal what goes on inside a computer - from the parts that make up the machine itself to the code that tells it what to do, all explained in a simple, straightforward way.
Format: text
Publisher / Publication Date: 2015
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J Set Lift Flap 005.1 Dickins 2015Nardo, Don
Summary: Describes the history and development of the computer and discusses how it works and how it is used in various human activities.
Format: text
Publisher / Publication Date: Lucent Books 1990
Sorry, no copies available
Place a hold to request this item.Lyons, Heather
Summary: "Learn programming and computer basics in this kid-friendly, easy-to-follow book. It covers types of information, file sizes, and bits using real-world examples and fun illustrations. Online and offline activities also boost learning and skills."--
Format: text
Publisher / Publication Date: 2016
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM LyonsGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONSummary: All you need to get started is a computer and this programming guide, a book that's just right for beginners of any age to develop real coding skills. Follow the step-by-step instructions through six missions and you will learn HTML, CSS, and JavaScript. Once you've helped secure the infamous Monk Diamond, continue to improve and test your expertise by coding your own projects and accomplishing...
Format: text
Publisher / Publication Date: Candlewick Press 2017
Sorry, no copies available
Place a hold to request this item.Lovett, Amber
Summary: "Blockly is a fun, graphical programming language designed to get kids interested in creating their own computer programs. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate...
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.26 LOVWhitney, David
Summary: Provides step-by-step instructions to build five interactive computer games, create graphics, and code simple artificial intelligence.
Format: text
Publisher / Publication Date: Candlewick Press 2019
Sorry, no copies available
Place a hold to request this item.Matteson, Adrienne
Summary: "ScratchJr is a beginner's programming language that is fun and easy to use. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
Sorry, no copies available
Place a hold to request this item.Quinn, Amy
Summary: LEGO WeDo enables students to build and program their own robots. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2018
Copies Available at Fife Lake
1 available in Juvenile, Call number: J 005.1Batchelor, Jacob
Summary: Basic computer programming knowledge has become an essential requirement for many jobs, and it can even come in handy in everyday situations. In this book, readers will learn about programming concepts such as algorithms, binary code, and debugging. They will also learn why software developers use different programming languages, what new kinds of software are changing the ways we use...
Format: text
Publisher / Publication Date: Children's Press, an imprint of Scholastic Inc. 2019
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 004 BATLyons, Heather (Heather K.)
Summary: "Learn programming basics in this kid-friendly, easy-to-follow book. It covers computer languages, writing programs, bugs, and loops using real-world examples and fun illustrations. Online and offline activities also boost learning and skills."--
Format: text
Publisher / Publication Date: 2016
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM LyonsWoodcock, Jon
Summary: "Computer coding is quickly becoming a necessary and sought after skill and schools have incorporated it into their curriculum, beginning as early as kindergarten to ensure students understand the languages and uses of computer coding. This workbook is full of fun exercises and step-by-step guidance, making it the perfect introductory practice book to build vital skills in one of the fastest...
Format: text
Publisher / Publication Date: DK Publishing 2016
Copies Available at Woodmere
1 available in Juvenile Parent-Teacher Collection, Call number: JPT 005 WOOCopies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM WoocockCleary, Brian P.
Summary: Can cats code? These cats sure can! Author Brian P. Cleary, illustrator (and coding hobbyist) Martin Goneau, and the indefatigable CATegorical cats offer a fun and accessible introduction to coding languages and syntax--
Format: text
Publisher / Publication Date: Millbrook Press, a division of Lerner Publishing Group, Inc. 2019
Copies Available at Peninsula
1 available in Juvenile, Call number: J 005.2 CLEMcCue, Camille
Summary: Coding know-how is the coolest new tool kids can add to their creativity toolboxes―and all they need to get started is a computer connected to the internet and the lessons in this book. Easy! The book offers fun step-by-step projects to create games, animations, and other digital toys while teaching a bit about coding along the way. Plus, each project has an end goal to instill confidence and...
Format: text
Publisher / Publication Date: John Wiley & Sons, Inc. 2019
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 MCCPotter, William
Summary: Most adults carry a tiny computer around in their pocket all day, every day! Smartphones are just the latest in personal computing technology, and most young readers are already familiar with those as well as tablets and other computers. This volume explores just how pervasive computer technology is in daily life, highlighting the positives and negatives of this. The history of computers and...
Format: text
Publisher / Publication Date: Gareth Stevens Publishing 2023
Sorry, no copies available
Place a hold to request this item.Harris, Patricia
Summary: Much like its older brother, Lego Mindstorms, Lego WeDo kits offer young engineers the chance to design and program creations all by themselves. WeDo kits take the fun and technology of Mindstorms kits and make it simpler for novice coders and builders. WeDo software is easy to learn and a blast to use. At the same time, using WeDo can easily be integrated into STEM instruction. Accessible text...
Format: text
Publisher / Publication Date: PowerKids Press 2016
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005 HARBrown, Don
Summary: "Machines That Think! explores machines from ancient history to today that perform a multitude of tasks, from making mind-numbing calculations to working on assembly lines to guiding spaceships to the moon. Included are fascinating looks at the world's earliest calculators, the birth of computer programming, and the arrival of smartphones. Contributors discussed include Muhammad ibn Mūsā...
Format: text
Publisher / Publication Date: Amulet Books 2020