Brady, Dustin
Summary: After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of being in the game, but pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they cannot leave the game.
Format: text
Publisher / Publication Date: Andrews McMeel Publishing 2018
Copies Available at Fife Lake
1 available in Juvenile Fiction Series, Call number: J FIC BRABrady, Dustin
Summary: Jesse and Eric must battle fire-breathing pterodactyls, angry green, giants, and laser-shooting unicorns in order to make it to the final boss and save the world.
Format: text
Publisher / Publication Date: Andrews McMeel Publishing 2019
Copies Available at Woodmere
1 available in Juvenile Fiction, Call number: J FIC BRACopies Available at Fife Lake
1 available in Juvenile Fiction Series, Call number: J FIC BRABrady, Dustin
Summary: When Mark is sucked into the game "Go Wild", he becomes invisible which makes it that much harder for Jesse to find him.
Format: text
Publisher / Publication Date: Andrews McMeel Publishing 2018
Copies Available at Fife Lake
1 available in Juvenile Fiction Series, Call number: J FIC BRABitt, Nate
Summary: Best friends Travis and Journey love going to Arcade World, a mysterious arcade filled with video games no one has ever heard of, and with new friend Devonte they must figure out how to handle the giant robot invasion.
Format: text
Publisher / Publication Date: Little Simon 2022
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 BITKorman, Gordon
Summary: When eighth-grader Cameron Boxer creates the Positive Action Group at school he intends it as a diversion to fool his parents, teachers, and sister into letting him continue to concentrate on his video-gaming--but before he knows it other kids are taking it seriously, and soon he finds himself president of the P.A.G., and involved in community service, so the boy who never cared about anything...
Format: text
Publisher / Publication Date: Scholastic Press 2016
Copies Available at Kingsley
1 available in Juvenile, Call number: J FICTION KORKorman, Gordon
Summary: When eighth-grader Cameron Boxer creates the Positive Action Group at school he intends it as a diversion to fool his parents, teachers, and sister into letting him continue to concentrate on his video-gaming--but before he knows it other kids are taking it seriously, and soon he finds himself president of the P.A.G., and involved in community service, so the boy who never cared about anything...
Format: sound recording-nonmusical
Publisher / Publication Date: Recorded Books 2016
Sorry, no copies available
Place a hold to request this item.West, Tracey
Summary: Sprite and Violet are planning to tackle a particularly large pixie when their attention is diverted to the gremlin Jolt who likes to mess with electrical things, and who has trapped Violet's cousin, Leon, inside a video game; and it is up to the two of them to get Leon, and themselves, out of the game, and Jolt back where he belongs--if they can survive the infamous level eleven.
Format: text
Publisher / Publication Date: Branches/Scholastic Inc. 2021
Copies Available at Woodmere
1 available in Beginning Readers - Transitional Reader (Blue), Call number: JBR BLUE WESMonster, Sfé R.
Summary: "The end of summer has brought new challenges for Evan when a bully chooses to target him. Evan tries to hide this from his friends, but when he and the gang find themselves in a similar situation in the EverRealm, Evan can't keep quiet anymore. As they find themselves assaulted by pirates, and then by an even bigger threat, all the players realize they must learn to rely on each other to face...
Format: text
Publisher / Publication Date: Dark Horse Books 2020
Sorry, no copies available
Place a hold to request this item.Brady, Dustin
Summary: "The robots are here and they're not happy, at all. After accidentally releasing the robot villains from Super Bot World 3 into the real world, Jesse Rigsby's got to figure out a way to make everything right before anyone gets hurt. He'd usually rely on his friend Eric to help him with this sort of thing, but he's gone missing. To find Eric, Jesse will have to survive rickety mine carts, sewer...
Format: text
Publisher / Publication Date: Andrews McMeel Publishing 2018
Copies Available at Woodmere
1 available in Juvenile Fiction, Call number: J FIC BRACopies Available at Fife Lake
1 available in Juvenile Fiction Series, Call number: J FIC BRAGrant, Kesha
Summary: One day when Kaden uses some experimental VR tech and a rogue artificial intelligence called S.N.O.W. takes over and imprisons the boy in her digital realm, his best friend Gabby enters the game to confront S.N.O.W. in an effort to save her friend.
Format: text
Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FARCheverton, Mark
Summary: Gameknight999 and his dad and friends have to defeat the Ender Dragon without releasing Herobrine.
Format: text
Publisher / Publication Date: 2015
Copies Available at Kingsley
1 available in Juvenile Fiction, Call number: J FICTION CHEAnna, Holly
Summary: When Daisy Dreamer's imaginary friend, Posey, joins her at school, he nearly ruins the group project she and her friends are working on although he is trying to be helpful.
Format: text
Publisher / Publication Date: Little Simon 2018