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Lovett, Amber Matteson, Adrienne O'Neill, Terence Oakes, Quenton Sarma, Kamya Zeiger, JamesFilter By Subjects
Computer games Computer games Juvenile literature Computer programming Computer programming Juvenile literature Minecraft (Game) Minecraft (Game) Juvenile literature Programming languages (Electronic computers) Programming languages (Electronic computers) Juvenile literature Robots Scratch (Computer program language)Filter By Authors
Lovett, Amber Matteson, Adrienne O'Neill, Terence Oakes, Quenton Sarma, Kamya Zeiger, JamesOakes, Quenton
Summary: "3D printers can turn any idea into a real, three-dimensional object you can hold in your hand. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to completeactivities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 621 OAKMatteson, Adrienne
Summary: "ScratchJr is a beginner's programming language that is fun and easy to use. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.26 MATLovett, Amber
Summary: "Blockly is a fun, graphical programming language designed to get kids interested in creating their own computer programs. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate...
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.26 LOVZeiger, James
Summary: "Learn what it takes to get started in the world of Minecraft, from gathering resources to building your first structures."--
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2016
Copies Available at Fife Lake
1 available in Juvenile, Call number: J 794.8 ZEIZeiger, James
Summary: A guide to mining and farming in Minecraft includes information on finding resources, building farms, raising livestock, and protecting mineral mines from villains.
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2016
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 794.8 ZEISarma, Kamya
Summary: Dash and Dot are a pair of robots that you can program using a tablet or smartphone. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an...
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2018
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 629.8 SARO'Neill, Terence
Summary: "As they become more common and more powerful, 3D printers are allowing makers everywhere to bring their ideas to life. Readers will discover new processes, integrate visual information with text, and learn technical word meanings as they discover how 3D printers work and how makers are using them today. They will also learn how to create their own inventions from 3D computer models."
Format: text
Publisher / Publication Date: 2014