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Grant, Kesha

Summary: One day when Kaden uses some experimental VR tech and a rogue artificial intelligence called S.N.O.W. takes over and imprisons the boy in her digital realm, his best friend Gabby enters the game to confront S.N.O.W. in an effort to save her friend.

Format: text

Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

Walls, Jasmine

Summary: It is time for the The Golden Chalice race, and once again the three blind mice, Poppy, Basil, and Lily, are competing using sonar tech to navigate the twisting track; but the Farmer family cats are determined to win and have plans to once again sabotage the Mayhem Mice--just as they did in the last race, cutting off the tail of the mices' vehicles.

Format: text

Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022

Sorry, no copies available

Place a hold to request this item.

Harper, Benjamin

Summary: In this retelling of a Brothers Grimm tale, Frankie Flip Phone is joined by other tossed-out devices eager to become famous musicians in the town of Bremen, but they soon visit a repair shop and discover hackers trying to shut down the internet.

Format: text

Publisher / Publication Date: Stone Arch Books 2023

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

Harper, Benjamin

Summary: When the young witch, Princess Swampelina, loses her wand in the bog, a beautiful (ugh!) butterfly offers to retrieve it if she will be his friend, but after avoiding him the princess soon finds the butterfly helpful and even rather fun.

Format: text

Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

Rayo, Alberto

Summary: Tania, called "Thumbelina" because she is really tiny, has worked very hard to be a wrestling champion in the Junior Indie League, and now she and her friend Jorge, "Mouse," are being offered a chance at the pros, appearing in wrestling matches across the country--but her unscrupulous manager, Mr. Mole, wants her to adopt a flashy persona with elaborate moves, and somehow Tania must break free...

Format: text

Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2019

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

Copies Available at Kingsley

1 available in Juvenile, Call number: J GRAPHIC FAR

Frampton, Otis

Summary: Little Ruby Topper has a crimson cloak and hood that turn the ten-year-old into a superhero--and now she must use her powers to rescue the president, her grandmother, from mad Professor Grimm and his wolf-bot.

Format: text

Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2015

Sorry, no copies available

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Simonson, Louise

Summary: The Queen of Techworld, afraid that Snow White will supplant her as the smartest scientist, exiles the child--but the robots that she repairs save her and help her defeat the evil queen.

Format: text

Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2015

Sorry, no copies available

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Tulien, Sean

Summary: Three clever billy goats find themselves trapped in a video game, confronting the Hillside Castle run by a monster troll--and they have to use their new superpowers to get past the castle to the green field of grass, and lunch.

Format: text

Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2015

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

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