Fisch, Sholly.
Summary: The Joker has organized a Jester's League of villains to create havoc with their malicious practical jokes and make the Super Friends look foolish.
Format: text
Publisher / Publication Date: Stone Arch Books 2012
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FISFisch, Sholly
Summary: The Super Friends and the people of Metropolis are throwing Superman a birthday party, but Lex Luthor plans to crash the party with a few explosive gifts.
Format: text
Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2014
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FISFisch, Sholly.
Summary: A team of eager scientists have created a time portal to the Jurassic period, and when dinosaurs start to come through it into Metropolis, it is up to the Super Friends to round them up and get them home safely.
Format: text
Publisher / Publication Date: Stone Arch Books 2012
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FISFisch, Sholly.
Summary: Professor Ivo is annoyed that the Super Friends are getting all the headlines, so he unveils his android, Amazo, which combines all of their powers.
Format: text
Publisher / Publication Date: Stone Arch Books 2012
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FISFisch, Sholly
Summary: It is the holiday season, and the Super Friends are expecting to celebrate, but Doctor Light is planning to turn off the lights and spoil the party.
Format: text
Publisher / Publication Date: 2014
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FISFisch, Sholly
Summary: A fifth-dimension imp known as Bat-Mite is determined to use his magical talents to "help" Batman.
Format: text
Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2014
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FISFisch, Sholly.
Summary: At a charity event, the Super Friends' competition consists of designing special traps for each other, but a supervillain called The Key has sabotaged the traps.
Format: text
Publisher / Publication Date: Stone Arch Books 2013
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FISFisch, Sholly.
Summary: Amos Fortune believes winning is just a matter of luck, and he is going to make a device that controls his own, so it is up to the Super Friends to stop him and show that skill matters too.
Format: text
Publisher / Publication Date: Stone Arch Books 2013
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FISFisch, Sholly.
Summary: It is Halloween and the Scarecrow is on the prowl, using his toxic fear venom to try and trap the Super Friends.
Format: text
Publisher / Publication Date: Stone Arch Books 2013
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FISFisch, Sholly.
Summary: An evil wizard, Felix Faust, is using three ancient objects to control the Super Friends and alter their behavior, and they must find a way to overcome his spell before he ruins their reputations forever.
Format: text
Publisher / Publication Date: Stone Arch Books 2012