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Way, Gerard

Summary: "Faced with an increasing number of lunatics with superpowers eager to fight his own wunderkind brood, Sir Reginald Hargreeves developed the ultimate solution... But their past is coming back to haunt them."--Provided by publisher.

Format: text

Publisher / Publication Date: Dark Horse Books 2019

Copies Available at Woodmere

1 available in Adult Graphic Novels, Call number: 741.5 WAY

Copies Available at Fife Lake

1 available in Graphic Novels, Call number: 741.5 WAY

Pak, Greg

Summary: The Dark Knight and the Man of Steel uncover a plot by the Toymaster to use a secret, potentially deadly element in his new video game, the characters created by players manifest in real life. The ultimate fighting game results--and a world-wide network of players must team up to create the most powerful, skilled Super Heroes imaginable with one goal: To kill Batman. When Batman and Superman...

Format: text

Publisher / Publication Date: DC Comics 2014

Copies Available at Woodmere

2 available in Adult Graphic Novels, Call number: 741.5 BAT

Fontana, Shea

Summary: The students of Super Hero High go on a one-of-a-kind field trip that will allow them to learn about the past, up close and personal! In fact, they will be in the past! After a time-machine mishap, Harley Quinn, Wonder Woman, Supergirl, Batgirl and company find themselves in the Jurassic period! But how will their time in the past affect their future?

Format: text

Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2020

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FON

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