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Marz, Ron.

Summary: "During a ceremony to celebrate the Skytrain connecting to the Skylands to the Cloudbreak Islands, the train is stolen by a gang of gear trolls and it's up to Jawbreaker to save the day. Meanwhile, Cynder meets a fairy named Calliope after winning a tournament" --From the Publisher.

Format: text

Publisher / Publication Date: Spotlight 2019

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 MAR

Marz, Ron.

Summary: "Deja Vu advances to the final round of the Legendary Finals, but her opponents Fist Bump, Trail Blazer, and Fling Kong make her doubt her abilities. Meanwhile, Spyro saves a fairy named Calliope from the clutches of a tentacle beast" --From the Publisher.

Format: text

Publisher / Publication Date: Spotlight 2019

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 MAR

Marz, Ron

Summary: "Flynn is flying all the young students off to Skylanders Academy, but gets his memory wiped when he runs into an enemy in disguise. What will become of Flynn? Will Kaos' troublesome plan work?"--

Format: text

Publisher / Publication Date: Spotlight 2016

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 MAR

Marz, Ron

Summary: "When the students arrive at Skylanders Academy without their pilot, Tessa and Cali search for Flynn. Along the way, they rescue an academy student. Will the girls find Flynn? And what does the student have to do with Kaos?"--

Format: text

Publisher / Publication Date: ABDO Spotlight 2016

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 MAR

Marz, Ron.

Summary: "While on a mission with Trigger Happy, Bouncer, and Night Shift, Blades is so eager to takedown Machine Magus that he leaves his team behind to fight the boss alone. Meanwhile, Hex pulls a fairy named Calliope onstage to help her with a magic trick" --From the Publisher.

Format: text

Publisher / Publication Date: Spotlight 2019

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 MAR

Rahal, Eliot

Summary: "Spanning nearly a century in time, The Vain chronicles the criminal lives of four sinful and stylish blood bank-robbing vampires. Chicago, 1941. A blood bank is held up in a robbery, but no cash is taken--only blood. It's the latest in a string of similar robberies and as the United States prepares to enter World War II, FBI Agent Felix Franklin is certain it's part of a wider plot to weaken...

Format: text

Publisher / Publication Date: Oni-Lion Forge Publishing Group, LLC 2021

Copies Available at Woodmere

1 available in Adult Graphic Novels, Call number: 741.5 RAH

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