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Grant, Kesha

Summary: One day when Kaden uses some experimental VR tech and a rogue artificial intelligence called S.N.O.W. takes over and imprisons the boy in her digital realm, his best friend Gabby enters the game to confront S.N.O.W. in an effort to save her friend.

Format: text

Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

Rusu, Meredith

Summary: A retelling of the classic story emphasizing the role of honesty in exposing the fraud of the two thieves and their invisible clothes. With questions and guidelines for parents and educators.

Format: text

Publisher / Publication Date: Children's Press, an imprint of Scholastic 2020

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 398.2 RUS

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