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Grant, Kesha

Summary: One day when Kaden uses some experimental VR tech and a rogue artificial intelligence called S.N.O.W. takes over and imprisons the boy in her digital realm, his best friend Gabby enters the game to confront S.N.O.W. in an effort to save her friend.

Format: text

Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

Tulien, Sean

Summary: Three clever billy goats find themselves trapped in a video game, confronting the Hillside Castle run by a monster troll--and they have to use their new superpowers to get past the castle to the green field of grass, and lunch.

Format: text

Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2015

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

Powell, Martin

Summary: Private Eye Princess King and her beagle, Pants, have come to Snells Manor to try and find Daisy Snells' missing emerald, called the "pea"; nobody has left the house since the gem went missing, but there are many secret places to search, and the inhabitants are an eccentric bunch--none more so than Miss Daisy herself.

Format: text

Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2019

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

Harper, Benjamin

Summary: When the young witch, Princess Swampelina, loses her wand in the bog, a beautiful (ugh!) butterfly offers to retrieve it if she will be his friend, but after avoiding him the princess soon finds the butterfly helpful and even rather fun.

Format: text

Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022

Copies Available at Woodmere

1 available in Juvenile Graphic Novels, Call number: J 741.5 FAR

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