Grant, Kesha
Summary: One day when Kaden uses some experimental VR tech and a rogue artificial intelligence called S.N.O.W. takes over and imprisons the boy in her digital realm, his best friend Gabby enters the game to confront S.N.O.W. in an effort to save her friend.
Format: text
Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FARTulien, Sean
Summary: Three clever billy goats find themselves trapped in a video game, confronting the Hillside Castle run by a monster troll--and they have to use their new superpowers to get past the castle to the green field of grass, and lunch.
Format: text
Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2015
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FARPowell, Martin
Summary: Private Eye Princess King and her beagle, Pants, have come to Snells Manor to try and find Daisy Snells' missing emerald, called the "pea"; nobody has left the house since the gem went missing, but there are many secret places to search, and the inhabitants are an eccentric bunch--none more so than Miss Daisy herself.
Format: text
Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2019
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 FARHarper, Benjamin
Summary: When the young witch, Princess Swampelina, loses her wand in the bog, a beautiful (ugh!) butterfly offers to retrieve it if she will be his friend, but after avoiding him the princess soon finds the butterfly helpful and even rather fun.
Format: text
Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022