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D&D Dungeon Club 1Filter By Subjects
Comic books, strips, etc United States Fantasy games Fantasy games Comic books, strips, etc Fantasy games Fiction Middle-aged persons Middle-aged persons Comic books, strips, etc Psychic trauma Psychic trauma Comic books, strips, etc Quests (Expeditions) Comic books, strips, etc Quests (Expeditions) FictionFilter By Series
D&D Dungeon Club 1Ostertag, Molly
Summary: "Middle school is a dungeon ... At least, that's how Jess sees it. Luckily, she and her best friend Olivia know how to escape into the sprawling worlds of their own imaginations. The two friends have always loved making up stories, first with little kid games of make-believe, and more recently with the fantasy roleplaying game, Dungeons & Dragons. When they play, Olivia runs the game as Dungeon...
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Publisher / Publication Date: HarperAlley, an imprint of HarperCollins Publishers 2022
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 OSTUnderhill, Scout
Summary: "Four adorable dogs are tail-waggingly excited to play their favorite role-playing game in DnDoggos: Get the Party Started, the middle grade graphic novel debut from online comic creator Scout Underhill. They've picked their characters and favorite dice, and are ready to set off on the adventure their game master Magnus has created for them. Pickles, a rough and tumble fighter; Tonka, a playful...
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Publisher / Publication Date: Feiwel and Friends 2024
Sorry, no copies available
Place a hold to request this item.Brown, Lars
Summary: "In a philosophical fantasy adventure, warriors living through a role playing game must learn the difference between diversion and escape as they try to break the cycle of a never-ending quest"--
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Publisher / Publication Date: Iron Circus Comics 2020
Copies Available at Woodmere
1 available in Young Adult Graphic Novels, Call number: YA 741.5 BROGillen, Kieron
Summary: "No one can escape DIE until everyone agrees to go home. Or rather, no one can escape DIE until everyone who is alive agrees to go home. The second arc of the [...] bleakly romantic fantasy fiction starts to reveal the secrets of the world, and our heroes' pasts. There's always the chance they'll escape DIE. They'll never escape themselves." --
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Publisher / Publication Date: Image Comics 2020
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1 available in Adult Graphic Novels, Call number: 741.5 DIEGillen, Kieron
Summary: "DIE is a pitch-black fantasy where a group of forty-something adults have to deal with the returning, unearthly horror they only just survived as teenage role-players."--Provided by publisher.
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Publisher / Publication Date: Image Comics 2019
Copies Available at Woodmere
1 available in Adult Graphic Novels, Call number: 741.5 DIEWalls, Jasmine
Summary: "Jay, Lana, Drew, Walter, and Shen began playing Dice Deathtraps in high school. Now dealing with college and all the twists and turns of their lives, their weekly game has been a wonderful constant. But, as college graduation looms and it feels like their lives are all moving down very different paths, Lana's thrilled to finally finally complete the party's unfinished original campaign. But...
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Publisher / Publication Date: Mad Cave Studios 2022