Summary: Each round, players use 15 random tiles to make a clue for one of the four words in the center of the table. Then, the group reads the clues out loud, and everyone guesses which of the four words belongs to each player. If a player guesses correctly, they score a point for themselves and a point for the author of the clue. The game is simple, social, and creative. It also has a quick pace,...
Format: three dimensional object
Publisher / Publication Date: Tiger Board Games
Copies Available at Woodmere
1 available in Games, Call number: GAME HAIAlspach, Ted
Summary: "In Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win!"--container.
Format: three dimensional object
Publisher / Publication Date: Bézier Games 2017
Copies Available at Woodmere
1 available in Games, Call number: GAME WERChvátil, Vlaada
Summary: "Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their codenames. In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing...
Format: three dimensional object
Publisher / Publication Date: Czech Games Edition 2015
Copies Available at Woodmere
1 available in Games, Call number: GAME CODCopies Available at Peninsula
1 available in Games, Call number: YA GAME CODENAMEDegnan, Jack
Summary: Select words and pull the desired letters off the street before the opposing team can pull them back.
Format: three dimensional object
Publisher / Publication Date: Educational Insights 2017