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S.T.E.M. kit :  Catch a letter magnetic learning game
Checkout limit:
2 STEM kits per account

S.T.E.M. kit :  Catch a letter magnetic learning game

Checkout limit:
2 STEM kits per account

Summary

Students will gain practice recognizing and identifying uppercase letters of the alphabet, and can even spell simple words with this game supplied with magnetic fishing poles and magnetic fish that float.

Contents

2 magnetic fishing poles -- 26 magnetic fish -- 1 folded activity guide.

Format
Description
1 game (2 magnetic fishing poles, 26 magnetic fish, 1 folded activity guide) : foam, magnets, paper, plastic, color ; in box
Publisher
Lakeshore 2013

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